## Graphical Analysis of One-Dimensional Motion| Kinematics| College Physics| Problem 2.64

Construct the displacement graph for the subway shuttle train as shown in Figure 2.18(a). Your graph should show the position of the train, in kilometers, from t = 0 to 20 s. You will need to use the information on acceleration and velocity given in the examples for this figure.

## Graphical Analysis of One-Dimensional Motion| Kinematics| College Physics| Problem 2.63

Construct the displacement graph for the subway shuttle train as shown in Figure 2.18(a). Your graph should show the position of the train, in kilometers, from t = 0 to 20 s. You will need to use the information on acceleration and velocity given in the examples for this figure.

## Graphical Analysis of One-Dimensional Motion| Kinematics| College Physics| Problem 2.62

By taking the slope of the curve in Figure 2.63, verify that the acceleration is 3.2 m/s²  at t = 10 s.

## Graphical Analysis of One-Dimensional Motion| Kinematics| College Physics| Problem 2.61

Using approximate values, calculate the slope of the curve in Figure 2.62 to verify that the velocity at t = 30.0 s is 0.238 m/s. Assume all values are known to 3 significant figures.

## Graphical Analysis of One-Dimensional Motion| Kinematics| College Physics| Problem 2.60

Using approximate values, calculate the slope of the curve in Figure 2.62 to verify that the velocity at t = 10.0 s is 0.208 m/s. Assume all values are known to 3 significant figures.

## Graphical Analysis of One-Dimensional Motion| Kinematics| College Physics| Problem 2.59

(a) By taking the slope of the curve in Figure 2.60, verify that the velocity of the jet car is 115 m/s at t = 20 s. (b) By taking the slope of the curve at any point in Figure 2.61, verify that the jet car’s acceleration is 5.0 m/s².

## Starship Enterprise and Klingon Ship Problem on Physics| University Physics

The Starship Enterprise returns from warp drive to ordinary space with a forward speed of 51 km/s. To the crew's great surprise, a Klingon ship is 150 km directly ahead, traveling in the same direction at a mere 21 km/s. Without evasive action, the Enterprise will overtake and collide with the Klingons in just about 5.0 s. The Enterprise's computers react instantly to brake the ship. PART A. What magnitude acceleration does the Enterprise need to just barely avoid a collision with the Klingon ship? Assume the acceleration is constant.

## Calculating the unit and value of k given a velocity function| University Physics

A particle's velocity is described by the function vx=kt2, where vx is in m/s, t is in s, and k is a constant. The particle's position at t0=0s is x0 = -7.90 m . At t1 = 1.00 s , the particle is at x1 = 8.70 m .

## Train wheels stick Problem| University Physics

A toy train is pushed forward and released at x0=2.0m with a speed of 2.0 m/s. It rolls at a steady speed for 2.0 s, then one wheel begins to stick. The train comes to a stop 6.0 m from the point at which it was released.

## One-Dimensional Kinematics with Constant Acceleration| University Physics

To understand the meaning of the variables that appear in the equations for one-dimensional kinematics with constant acceleration. Motion with a constant, nonzero acceleration is not uncommon in the world around us. Falling (or thrown) objects and cars starting and stopping approximate this type of motion. It is also the type of motion most frequently involved in introductory kinematics problems. The kinematic equations for such motion can be written as x(t)=xi+vit+12at2, v(t)=vi+at, where the symbols are defined as follows: x(t) is the position of the particle; xi is the initial position of the particle; v(t) is the velocity of the particle; vi is the initial velocity of the particle; a is the acceleration of the particle.